a networking and SEO arsenal

30-second summary:

  • As the world starts to return to normalcy, the gaming and live-streaming industry needs SEO, social networking, and online marketing for continued growth
  • I spoke with industry influencers Alinity, Matt Rehwoldt, and eUnited’s General Manager and VP, Matt Potthoff, on the industry’s current scenario, the obstacle course for amplified audience engagement, and the budding need for innovation.

Over the past five years, the live-streaming, esports, and gaming boom has stolen headlines in the tech industry and mainstream media. That boom only increased its radius during the pandemic, which saw astronomical highs in terms of viewership numbers for the Amazon-owned Twitch streaming platform, Google’s YouTube, and even Facebook Gaming, which jumped more aggressively into the marketplace with the acquisition of Microsoft’s Mixer platform during the summer of 2020. Since then, much of the world has started returning to more normalcy, which means that studios are back to work on big project games, esports teams are heading back to regular competitions, and the streaming landscape continues evolving.


Despite the boom, the industry lacks some key ingredients.

But despite the impressive numbers, the industry still lacks some key components that can take the initiative to the next level and improve the business landscape of content creators. More often than not, the industry is splintered into some sectors that, aside from annual conventions and events, don’t regularly network efficiently. Compounding the limitations of networking efficiency is void in marketing practices such as search engine optimization (SEO) and traditional internet marketing that content creators and brands are leaving on the table.

Some of the core complaints among streamers and content creators, among others, are – the lack of discoverability provided by their platforms and how their growth seems bottlenecked and capped due to the lack of visibility. Furthermore, content creators and brands often find themselves in the cycle of social media posting, which can lean heavily into monotony and automation – two significant factors that drive down engagement. You can blame the platforms themselves, and you would be partially correct. Social media platforms are a wide net of interests and demos, so posts may not consistently hit high percentages. Streaming platforms seem to be staying the course, which is an innovative business as it has proven profitable, even during the most challenging economic crisis in nearly a century.

That leaves content creators, esports teams, game studios, and the industry at a crossroads. Innovation has seemed to bypass the need for more connected networking and growth potential; many are forced to double down on their work despite the lack of return to stay afloat. Natalia Mogollon, better known as Alinity, is one of the most popular streamers on the Twitch platform. She boasts over one million followers on her channel and has leveraged the platform to build one of the more recognizable brands in the streaming industry.

Streaming and content creators

I caught up with gaming content creators, Alinity and Matt Rehwoldt, former WWE wrestlers and content creators, to get an objective perspective. “In regards to networking with other creators, I feel like most creators currently use Twitter for that” “The problem is that I don’t know which creators are genuinely interested in networking and which just want interactions to increase their following. It’s probably 50-50. “But again, I think the market for small to medium size creators is huge. People that are starting to grow and want to meet other creators.”

And it’s the market that remains untapped mainly or maximized. Outside of the most famous streamers in the world, many streamers may be stuck under a ceiling or bottlenecked when it comes to growth, and that is where the streaming side of the industry needs to evolve. A few years ago, professional wrestler and content creator Matt Rehwoldt was involved in the WrestleMania 34 United States Championship match between Randy Orton, Bobby Roode, Jinder Maholm, and Rusev, performing in front of over 78,000 people in New Orleans, Lousiana.

And while Rehwoldt is back in the industry with promotions such as New Japan Pro Wrestling and rumored to be heading to Impact Wrestling, the ‘Drama King’ has carved out a home for his brand on both Twitch and YouTube. Despite his name recognition and work on some of the biggest wrestling stages in the industry, the limitations that platforms present can still negatively impact his content. “The biggest challenge facing content creators is always discoverability,”

“Twitch struggles with this the most, and it’s been said to death by any “How To Grow On Twitch” video you see on YouTube – which is the very point. You must bring people to Twitch from other sources as their search and discoverability are extremely limited.” “Here, I’ll refer your readers to Alpha Gaming’s Harris Heller. He makes some great points about Twitch’s weaknesses, the most glaring being its searchability. Including things like highlights or clips is very cool, but why can’t I search “Crazy FRAG” and find a whole list of clips around those search terms? Then through watching things like that, I find new creators. So there needs to be more searchable content on Twitch where you don’t have to go to the search bar and type the exact name of the stream you’re looking for.”

“Browsability is key,” he said. But Rehwoldt also points out that YouTube may present better discoverability but has setbacks. “YouTube is better, but there you’re competing in an even larger ecosystem against clickbait warriors and what feels like the whole world,” he points out. Rehwoldt points out how SEO is impactful and a valuable resource to learn and utilize. “That said, if you can take the time to teach yourself a little SEO and how to use titles and keywords properly, it’ll help you a lot. It’s something I still struggle with and am learning too.”

But like many streamers, Rehwoldt has been frustrated with the issues that hold back his content. He stresses the importance of understanding that it all comes down to patience and hard work. “I’m still learning,” Rehwoldt says. “My channels are growing but not as fast as I’d like them to. So for me, it’s more about keeping my mind right. Do good work that I love, and the growth seems to come. Not letting myself get discouraged because some video or stream didn’t “pop off” is key too.” “Everyone points to people like Ludwig or other creators who blew up seemingly overnight and then get frustrated when they feel like they make similar quality content and the same doesn’t happen to them.”

Well, there are two things to consider: First, those creators often didn’t blow up from “nowhere,” They’ve been working hard either behind the scenes or before launching their content and getting seen by the right people at the right time. The classic, a case of preparation meets opportunity. Secondly, life is also full of outstanding exceptions. People who explode into stardom because they went viral etc. But never try to compare yourself to the exception. I’ve known and spoken to so many creators, those who make a living at it, and it takes years of trying and putting out content that you later look back on and shake your head. Trial and error, everyone. Have patience with your work and yourself.”


While SEO is not prominent in sectors such as streaming, and the collective industry, it has trickled in regarding the Esports industry. Matt Potthoff is the general manager and Vice President of eUnited, and a former professional esports player who has won championships as a player, coach, and general manager“eUnited has blossomed into a staple esports organization in North America since its inception in 2016”, Potthoff said.

“We have competed across many titles and have accumulated over 3 million dollars in prize winnings. United’s most notable championships are winning the 2018 Smite World Championship and the 2019 Call of Duty World Championship. We pride ourselves on growing amateur talent into championship contender players over numerous gaming communities.” Part of their growth has been the incorporation of SEO and internet marketing through leveraging social media “eUnited does use elements such as SEO to increase visibility when selling merchandise or showcasing new sponsors.

Additionally, we help players revise their stream titles and descriptions for better chances of obtaining new viewership when users are searching for different topics on Twitch” Potthoff points out that integrating internet marketing, SEO, and targeted social networking can provide results. Those results can impact profitability “eUnited leverages streaming platforms to grow their players’ brands and sell ads to sponsors by utilizing their player’s streaming audience. Most sponsorship activations in esports that aren’t held in person are done over streaming platforms like Twitch”.

Innovation and moving forward with solutions

Regardless of the industry sector, it seems the problems remain the same, and some success can be rooted in the implementation of SEO and optimized networking.

  • But how does the industry innovate to address this?
  • How do content creators address the areas of need?
  • How do we implement better networking and more meaningful connectivity between these sectors?

Many brands and content creators face hurdles in finding these solutions. They may not have the budget to contract a quality Internet Marketing & SEO agency consistently, and the SEO agency market certainly doesn’t hone in on these offerings.

So, what is the solution?

I considered all of this when I initially launched Gamactica in October 2018. I asked myself these same questions, and I saw the issues pointed out in this article when I started streaming. This is why the foundation of what we have been building with Galactica is rooted in SEO, internet marketing, and intuitive social networking for the industry. Award-winning internet marketing company Elite Rank Media is the backbone of internet marketing initiatives and processes. Since 2009, the company has been providing marketing services to brands worldwide and has been recognized for its work in Medical SEO and localized Miami SEO marketing, among others.

An industry where content creators, streamers, gamers, esports teams, esports players, game studios and developers, and cosplayers are spread out so distantly in the social space needs the innovation of improved connectivity y. We aim to provide a professional social network to streamline social networking, bring these sectors together more efficiently, and provide the tools and resources that empower these brands and content creators to reach new levels. And these innovations can help push through the ceilings, break through the bottlenecks, and clear the hurdles that everyone seems to face, regardless of the industry sector. Galactica is implementing those innovations. “I think the idea is very interesting,” Alinity says of Galactica.

“Most current social media platforms focus on relationships with our followings, but a new focus towards networking is innovative. It almost makes me think of LinkedIn. “I feel like it has mucho potential for connecting brands and creators; I think there is a big need. Some streamers seem well-connected and get lots of sponsorships, whereas the new creators have no idea how to get there. I think there is a big untapped market within the creators with about 100-500 concurrents (viewers),” she adds.

“They have more tight communities and often get overlooked, but I think there is a huge potential for brand deals with a high return on investment for brands, as they tend to be more connected with their viewers. This connection becomes difficult once you get over 1000 concurrent viewers,” she continued. Alinity points out the vitality of the current market size, the need for better networking, and industry innovation. “I think the market for small to medium size creators is huge. People that are starting to grow and want to meet other creators. The large “whale” streamers would be a good influence for smaller ones to join.” During the journey of Galactica, it has been key to stand out as a unique platform, and showcasing how it stands alone is vital to its continued growth. “I love the idea of something like Gamatica”, Rehwoldt said.

“But I will be blunt – I’ve seen many trying to compete in this niche space as well. I have been approached by several ‘gamer social media’ sites where you open an account, you can link all your streams, socials, etc., and it involves you in a like-minded community with the idea that you can all discover each other. “The key here will be offering something to stand apart truly! Think outside the box!” And that outside-the-box thinking is structured in Gamactica’s platform, community, and directories. Streamlining popular social networking features and intuitively interweaving them with the marketing and branding impact needed on a larger scale. “I think a platform that offers a solution to increase visibility for players is needed,” Potthoff said.

“My only problem is that most users are on platforms such as Discord, Twitch, and YouTube.” “I feel anyone can be discovered in gaming,” he added. “It just takes the right moment and presence to take advantage of a situation. If another platform increases the odds for a player or company to be discovered, they should sign up and take advantage of it.” Pushing the needed innovations is at the core of Gamactica’s journey, and implementing the proper concepts while listening to the industry as a whole will shape its continued growth.

The future requires innovation to achieve growth and continued success, and that journey is what Gamactica is dedicated to continuing. Not only is the focus on connectivity and marketing, but also helping structure the platform to help combat the harassment and toxicity issues that plague the industry and also help empower female creators and brands operating in a male-dominated sector. Stay tuned for more articles in this series. Anthony DiMoro isthe  CEO ofGis the aa. He can be found on Twitter @AnthonyDiMoro. Subscribe to the Search Engine Watch newsletter for insights on SEO, the search landscape, search marketing, digital marketing, leadership, podcasts, and more. Join the conversation with us on LinkedIn and Twitter.

Tyson Houlding
I’m a lifestyle blogger with a passion for writing, photography, and exploring new places. I started this blog when I was 18 years old to share what I was learning about the world with family and friends. I’ve since grown into a freelance writer, blogger, and photographer with a growing audience. I hope you find inspiration and motivation while reading through my work!